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AI Insights · Timothy · April 2024

Australia's Top 5 Android Crime Games Performance in Q1 2024

A look at the Q1 2024 performance of the top 5 crime-themed games on Android in Australia, showcasing user engagement and revenue trends. Insights from Sensor Tower reveal the dynamics in this gaming category.

Australia's Top 5 Android Crime Games Performance in Q1 2024

Crime gaming enthusiasts in Australia have had an engaging first quarter in 2024, and Sensor Tower has the data to prove it. Let's delve into the performance of the top 5 crime-themed games on the Android platform.

June's Journey: Hidden Objects from Wooga has seen a steady revenue trend, with a notable peak of around 40K USD in the third week of January, followed by a slight decrease towards the end of the quarter. Downloads for the game started strong at approximately 1.4K in the first week of January but saw a decline towards March, with the last week recording around 824 downloads. Weekly active users remained robust, beginning at about 23K and ending the quarter with over 20K active users.

Phantix Games' The Grand Mafia showed a fluctuating revenue pattern, peaking at close to 33K USD mid-January and then again at nearly 35K USD at the end of March. Downloads for this title experienced a decline from 1.4K in the first week of January to just over 1K by the quarter's end. The game's weekly active users saw a slight downward trend, starting the quarter at around 4.7K and finishing at approximately 4.4K.

FingerFun Limited's City of Crime: Gang Wars had a more volatile revenue journey, with a high of roughly 26K USD in the second week of January, dipping to around 9K USD in March, and then slightly recovering to almost 10K USD by the quarter's end. Downloads remained low compared to the others, with a peak of 426 in the second week of January and a low of 37 in the first week of March. Active users started strong at 7.3K but saw a decrease to 6.4K by the end of March.

Singapore's Phantix Games also brought us Mafia City, which witnessed a relatively stable revenue flow, peaking at 15K USD mid-January and ending the quarter on a high note with around 14K USD. Downloads showed an upward trend in February, with a high of 482, and active users showed a slight increase from the start of the quarter's 3.1K to close to 3K weekly users.

Lastly, Manor Matters by Playrix had a modest revenue trend, with a slight peak at 4.9K USD in the second week of January and ending the quarter with around 4.1K USD. Downloads saw a peak of 283 in the third week of February, while weekly active users fluctuated, reaching a low of 4.5K in late January and rising to almost 5.2K in the third week of March.

For more in-depth insights and data on the performance of these and other mobile applications, Sensor Tower's platform is the go-to source for app market intelligence.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024